Menu Bar and Button-Strips  
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In the Workspace-overview you have seen already how the CyberMotion window is arranged in menu- and button-strips, tool window and viewport windows. This chapter gives a detailed description of the entries of the menu bar and their corresponding icons in the button strips. In general for every important menu entry a corresponding icon is found in the button strips. Just move with the mouse over an icon and an explaining tooltip text will show up automatically. The buttons of the animation button-strip at the bottom of the screen are described separately in the chapters regarding the setting up of an animation.  
 
Button-Strip 1
With the aid of the first button-strip which is located directly below the menu-bar - you have fast access to the most important dialogs, e.g. load and save projects, light and render options, object-selection, materials, object editors, etc.  

Button-Strip 2
Directly below-button strip 1 is a second button-strip, on the left of which are nine buttons that allow you to switch quickly between the different work-modes and the camera-mode. In addition to these nine buttons are 4 buttons for preview and final rendering of pictures and animations, the Undo/Redo-buttons, the zoom scaling, the select box for the object-group and at the right end the snap functions that will help to align objects to the background grid or to the lines and points of other objects.  
 
The entries in the menu bars and button bars:

File
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   Project Library  
   Load  
   Merge  
   Save  
   Save As  
   Save - Selected Objects  
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   New  
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   Show Last Rendered Picture/Animation  
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   Customize  
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   Quit  
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   1-10 Last Project Paths  
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Edit
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UNDO/REDO  
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   Camera  
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   Move Object / Texture  
   Scale Object / Texture  
   Rotate Object / Texture  
   Move Window  
   Edit Object  
   Edit Skin and Bones  
   Deform Object  
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   Show Deformation  
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   Show as Box  
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Render
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   Render Scene  
   Render Final  
   Render Scene Animation  
   Render Final Animation  
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Options
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   Render Options  
   Light  
   Background  
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   Work Colors  
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   Animation Editor  
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   Particle System  
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   Magic Pictures  
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Objects
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   Select Objects  
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   Extrude  
   Sweep  
   NURBS  
Primitives  
Analytical Primitives  
   Landscapes  
   Plane  
   Text  
   Function  
   Group Object  
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   Material/Color  
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   Info  
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Depiction
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   Camera  
   Front  
   Top  
   Right  
   Back  
   Bottom  
   Left  
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   Grid  
   Grid - Backface Culling  
   Hidden  
   Flat Shading  
   Gouraud Shading  
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   No Lines  
   Lines  
   All Lines  
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   Points  
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   Normals  
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   Bones - Transparent Skin  
   Bones - Hide Skin  
   Bones - Hide Bones  
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   Copy To All Viewports  
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Window
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   Cascade  
   Tile  
   Arrange Symbols  
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   Close Window  
   Open New Window  
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   Store Order on Finishing  
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   List of Open Viewports  
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Help
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   Contents and Index  
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   How to Register  
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   www.3d-designer.com  
   mailto:support@3d-designer.com  
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   About CyberMotion 3D-Designer  
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