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In the Workspace-overview you have seen already how the CyberMotion window is arranged in menu- and button-strips, tool window and viewport windows. This chapter gives a detailed description of the entries of the menu bar and their corresponding icons in the button strips. In general for every important menu entry a corresponding icon is found in the button strips. Just move with the mouse over an icon and an explaining tooltip text will show up automatically. The buttons of the animation button-strip at the bottom of the screen are described separately in the chapters regarding the setting up of an animation.
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With the aid of the first button-strip which is located directly below the menu-bar - you have fast access to the most important dialogs, e.g. load and save projects, light and render options, object-selection, materials, object editors, etc.
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Button-Strip 2
Directly below-button strip 1 is a second button-strip, on the left of which are nine buttons that allow you to switch quickly between the different work-modes and the camera-mode. In addition to these nine buttons are 4 buttons for preview and final rendering of pictures and animations, the Undo/Redo-buttons, the zoom scaling, the select box for the object-group and at the right end the snap functions that will help to align objects to the background grid or to the lines and points of other objects.
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File
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Project Library
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Load
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Merge
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Save
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Save As
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Save - Selected Objects
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New
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Show Last Rendered Picture/Animation
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Customize
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Quit
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1-10 Last Project Paths
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UNDO/REDO
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Camera
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Move Object / Texture
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Scale Object / Texture
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Rotate Object / Texture
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Move Window
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Edit Object
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Edit Skin and Bones
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Deform Object
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Show Deformation
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Show as Box
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Render Scene
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Render Final
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Render Scene Animation
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Render Final Animation
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Render Options
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Light
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Background
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Work Colors
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Animation Editor
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Particle System
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Magic Pictures
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Select Objects
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Extrude
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Sweep
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NURBS
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Primitives
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Analytical Primitives
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Landscapes
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Plane
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Text
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Function
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Group Object
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Material/Color
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Info
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Camera
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Front
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Top
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Right
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Back
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Bottom
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Left
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Grid
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Grid - Backface Culling
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Hidden
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Flat Shading
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Gouraud Shading
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No Lines
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Lines
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All Lines
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Points
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Normals
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Bones - Transparent Skin
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Bones - Hide Skin
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Bones - Hide Bones
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Copy To All Viewports
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Cascade
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Tile
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Arrange Symbols
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Close Window
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Open New Window
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Store Order on Finishing
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List of Open Viewports
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Contents and Index
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How to Register
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www.3d-designer.com
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mailto:support@3d-designer.com
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About CyberMotion 3D-Designer
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